Things 3 was released May 18th by Cultured Code. It is an app for "personal task management" that syncs seamlessly across Apple devices: iPhone, Apple Watch, iPad and Mac. It is a strong contender in the high-functionality Apple task manager space, along with Omnifocus. I was a beta tester for Things 3, and thought I would provide a brief review for those interested, along with some lessons I am still learning about GTD and me.
First, the good: Things 3 is a beautiful app, with meticulous attention to user experience. Although the core design of Things 1 and 2 is basically the same, the developers have come up with some innovative features, and also borrowed and improved on features found in other programs. A partial list:
Now, the not-so-good: Things 3 was designed with a particular approach to task management in mind, and it wasn't GTD. It's organization of tasks is based on Areas that contain tasks and projects; projects in turn also contain tasks. Contexts can be implemented as tags, but tags can be used for other metadata as well, such as time and energy required. This means that if you filter on the tag "Home" you will see a list like this:
Project 1
task for home
Project 5
task for home
I find this distracting, and it's very difficult to grasp a given context's next actions at one go. You do get a consolidated view of tasks due today as well as "starred" tasks in the Today view. By default, these tasks can be rearranged with drag and drop however you like. Things is designed around making a daily plan in the Today view and organizing tasks on that daily plan. This is not new: it was the philosophy of Things 1 and 2 as well. It's not really designed for the intuitive-choice-in-the-moment that I think GTD promotes.
Finally, lessons (re-)learned:
First, the good: Things 3 is a beautiful app, with meticulous attention to user experience. Although the core design of Things 1 and 2 is basically the same, the developers have come up with some innovative features, and also borrowed and improved on features found in other programs. A partial list:
- Headers inside projects allow task groupings
- Any task can have a checklist (a feature found in Wunderlist).
- Search and Navigation is fast and easy. On a mac, you just type "Re" and you will get a list that might include a "Research" area of focus and a "Review" tag. On iOS, you pull down and type. This is similar to the cmd-O functionality in Omnifocus, but faster and works on iOS as well as macs.
- Easy drag and drop functionality on all platforms: you just do it and it just works.
- Easy multi-selection on iOS: almost anything you can do to one task, you can do to any number of selected tasks.
- "Magic +" on iOS: you stab the big blue + and move it around the screen to create a new item. This determines both location and type of item in an intuitive way.
- Most-requested features are included: time-based reminders and (on macs) multiple windows.
- Other clever refinements, such as an "Evening" section of the Today view, and progress pies for projects.
Now, the not-so-good: Things 3 was designed with a particular approach to task management in mind, and it wasn't GTD. It's organization of tasks is based on Areas that contain tasks and projects; projects in turn also contain tasks. Contexts can be implemented as tags, but tags can be used for other metadata as well, such as time and energy required. This means that if you filter on the tag "Home" you will see a list like this:
Project 1
task for home
Project 5
task for home
I find this distracting, and it's very difficult to grasp a given context's next actions at one go. You do get a consolidated view of tasks due today as well as "starred" tasks in the Today view. By default, these tasks can be rearranged with drag and drop however you like. Things is designed around making a daily plan in the Today view and organizing tasks on that daily plan. This is not new: it was the philosophy of Things 1 and 2 as well. It's not really designed for the intuitive-choice-in-the-moment that I think GTD promotes.
Finally, lessons (re-)learned:
- Manual re-ordering is a mixed blessing. It is something many people have wanted in Omnifocus, myself included. It is almost essential in a crunch situation. However, aside from date-based views, manual ordering is the principal sorting mechanism in Things, and it gets tedious in day-to-day use.
- Projects in the sense of ordered sets of actions are a necessary evil in a task manager, both essential and a trap. 90% of my projects only have one or two next actions at any given moment, but the temptation to make near-useless "project plans" is strong. Things exacerbates this tendency. On the other hand, I have a few responsibilities that require planning, coordination with others and attention to detail that really warrants a high degree of organization, a project plan if you will. Overall, organization of actions into projects represents drag on the system, and that's true in Things or Omnifocus, or any similar system.